GAMELOFT - MOTION DESIGNER
ROLE VIDEO ARTIST
VIDEOGAME ASPHALT 9
STUDIO GAMELOFT
SOFTWARE AFTER EFFECT, PREMIERE
YEARS 2024
For the selection contest, I created a video for Asphalt 9 that combines dynamic editing and visually engaging sequences to entertain and challenge players. The creative direction focuses on delivering an immersive, competitive experience that excites and motivates players.
RIVOLUZIONE DELLE SEPPIE -
MOTION DESIGNER
ROLE MOTION DESIGNER, VIDEOMAKER
PROJECT LA RIVOLUZIONE DELLE SEPPIE
SOFWARE AFTER EFFECT
YEARS 2019
In the Sepie Revolution project, I worked as a Motion Designer, creating videos that integrated animation with live-action footage, animating logos and the manifesto. The project aimed to explore the power of visual storytelling through a mix of traditional and modern techniques, blending real-world elements with digital animation to create a compelling narrative. My role involved bringing to life key visuals that enhanced the project’s message and engaged the audience in a dynamic, innovative way.
PLANET FUNK - 3D MOTION DESIGNER
ROLE3D MOTION DESIGNER
PROJECT PLANET FUNK
SOFTWARE BLENDER
YEARS 2024
In this project, I wanted to recreate an environment that paid homage to claymation. I crafted elements, materials, and animations as if they were made in that iconic style, blending the tactile, handmade feel of clay with modern digital techniques. The goal was to evoke nostalgia while offering a fresh and creative visual experience.
IDEA FIRST - MOTION DESIGNER
ROLE3D MOTION DESIGNER
PROJECT PLANET FUNK
SOFTWARE BLENDER
YEARS 2024
In this project, I wanted to recreate an environment that paid homage to claymation. I crafted elements, materials, and animations as if they were made in that iconic style, blending the tactile, handmade feel of clay with modern digital techniques. The goal was to evoke nostalgia while offering a fresh and creative visual experience.